ОПИСАНИЕ
Explore features of V-Ray Next, the rendering plugin which offers the power to render designs directly inside SketchUp. Instructor Brian Bradley walks through the interface of V-Ray Next for SketchUp, then demonstrates basic tools and features. Brian also shows how to add illumination to scenes using versatile lighting tools, and how to add and work with both artificial and natural-looking light. In addition, he covers the V-Ray camera, materials, map types, render elements, effects tools, and more.
✔️ Содержание
• 00 - Introduction
Rendering with V-Ray in SketchUp
Software versions used in the course
Setting our SketchUp preferences
A word about HDRIs
Gamma handling in V-Ray Next for SketchUp
• 01 - An Introduction to V-Ray Next
Finding V-Ray tools in the SketchUp UI
The V-Ray for SketchUp toolbar
The lights and objects toolbars
The V-Ray utilities toolbar
The asset editor
V-Ray Frame Buffer overview
V-Ray Frame Buffer history controls
V-Ray Frame Buffer Lens Effects
V-Ray Render Output section options
Working with interactive rendering
The SI and instructor tools
• 02 - Lighting Up the Place
V-Ray light types: Sunlight
V-Ray light types: Rectangle
V-Ray light types: Sphere
V-Ray light types: Spot
V-Ray light types: IES
V-Ray light types: Omni
V-Ray light types: Dome
V-Ray light types: Mesh
V-Ray light types: Global Illumination, sky light
• 03 - Bouncing the Light Around
Working with irradiance mapping, part 1
Working with irradiance mapping, part 2
Creating a light cache solution
Using the brute force engine
Rendering animations
• 04 - Working with the V-Ray Camera
Overview of the physical camera options
A primer on exposure values
A closer look at the exposure controls
Handling perspective correction
Setting up a depth-of-field effect
Working with White Balance controls
• 05 - An Introduction to V-Ray Materials
Using the materials UI
Introduction to V-Ray materials, part 1
Introduction to V-Ray materials, part 2
Introduction to V-Ray materials, part 3
Introduction to V-Ray materials, part 4
UV Tools
The V-Ray Color Picker
The V-Ray material library
Using .vrmats
• 06 - It’s a Material World
Creating diffuse surfaces
Adding reflectivity
Creating glass
Colored and frosted glass
Creating a translucency effect
Understanding color controls on the SSS material
Tweaking the SSS effect
A look at the Hair material
Using the Car Paint material
• 07 - V-Ray Map Types
An Introduction to the V-Ray map selection
V-Ray map types: Bitmap
V-Ray map types: TriPlanar
V-Ray map types: Mix (Operator)
V-Ray map types: Dirt
V-Ray map types: Multi Sub
• 08 - Quality Control
Image sampling explained
The progressive sampler
The bucket sampler
• 09 - Working with Render Elements
Render elements explained
Pipeline decisions
Render Elements workflow and setup
Outputting your elements
Compositing your elements
Altering your rendering
Introduction to Cryptomatte
• 10 - V-Ray FX Tools
Generating a caustic effect
Stereoscopic 3D rendering
VR made easy
Using V-Ray objects: Fur
Using V-Ray objects: Proxies
Using V-Ray objects: The V-Ray clipper
Working with displacement
V-Ray scene import and export
Adding aerial perspective
Environment Fog
The V-Ray mesh viewer
• 99 - Conclusion
Next steps
Exercise Files
Файлы примеров: присутствуют
Формат видео: MP4
Видео: AVC, 1280x720, 16:9, 15 fps, avg ~1000 kbps
Аудио: AAC, 48.0 kHz, 128 kbps, stereo
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